Rules & The Court


Standard 2 and 3 point shots apply 

Exclusive 4 point shots when a player is touching ANY PART of the “4 Point Circle” 

A shooting foul on a missed basket will reward 1 free-throw shot attempt to the shooter:

On a 2pt attempt. Player gets 1 shot (for 2pts) from the free throw line

On a 3pt attempt. Player gets 1 shot (for 3pts) from the top of the 3 point line

On a 4pt attempt. Player gets 1 shot (for 4pts) from the top 4pt circle

All personal fouls will be counted as team fouls: No foul outs

On and after the 6th team foul (per half) opponents get 1 shot for 2 points and ball possessions if shot is made

First technical will result in 1 shot for 2 points and possession of the ball. Each technical foul after will be 2 shots for 2 points each and the ball

First team to 50 Points wins 

Half-time happens after a team scores 25 Points 

Team must win by 2 Points 

Substitutions made on a dead ball or by calling time

On a made basket, the ball is thrown to the official up top or the lead official will retrieve the ball and pass to the top. The team who was scored upon becomes the offense and the scoring team becomes the defense

After a score (only), or missed technical foul shot, the ball must be taken out up top. After the official hands the player the ball, that player can start play dribbling in or passing it in bounds. This must be done within 5 seconds.

Defensive rebounds (that touch the rim) MUST BE CLEARED

The ball is cleared when the player with the ball establishes both feet behind the 3 point line. The ball can be cleared by dribbling or passing

On a defensive rebound, ALL players on the rebounding team must clear the paint, both feet, before his teams shot or pass hits the rim

If a shot or pass hits the rim without being cleared it will result in a turnover

Once a team has cleared the ball and establishes itself on offense, the normal “3 seconds in the key” rule applies

There is no defensive "3 second" rule

Steals do not have to be cleared

Defensive rebounds that don’t touch the rim do not have to be cleared

Instant replay applies


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